Parity checking was performed with GPU-Z. VRAM utilization was measured using in-game tools and then validated with MSI's Afterburner, a custom version of the Riva Tuner software. Overclocking was neither applied nor tested, though stock overclocks (“superclocks”) were left untouched. Game settings were manually controlled for the DUT. AMD's 15.4 Catalyst Beta was used for its GTA improvements. The latest 350.12 GeForce driver was used during testing. Our thanks to supporting hardware vendors for supplying some of the test components. We tested using our updated 2015 GPU test bench, detailed in the table below. For this test, we combined our methodologies from the texture comparison and the GPU benchmark.
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